Gotland Game Conference 2014

Game design, game systems, gaming culture and play - how can these things be applied? What can they do? What can they say?

What are the inherent powers of games? What would it look like - beyond 3D-vision and higher poly counts, beyond buttons and screens - if games were taken their theoretical limits?

We will look at game systems stretching beyond livingroom escapism, and think big as to what the future of gaming could hold.

Join us in Sweden – 29-30 May – to find out how game designers can change world!

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By the power of Tito

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